Touchscreen controls for platforming games are notoriously difficult to get right on mobile, but then a game like Oddmar comes along and shows the industry just how it's done. These challenge you with a quick-scrolling bonus level that adds some really nice gameplay variety. On top of all that, Oddmar also comes across these hallucination-like Valhalla challenges that are mixed into most levels. Overall, the level design is pretty linear but never feels stale thanks to the good variety of enemies to bounce off of and the unique obstacles and some quick puzzles to solve to progress. The timing is just right, as Oddmar has an opportunity to redeem himself by going on a journey of redemption. You play as Oddmar, an exiled Viking who never quite lived up to his warrior ancestor who is granted special powers by a magical fairy. I'm also somewhat biased because I absolutely adore well-crafted indie platformers, but Oddmar still stands out for having a great protagonist and excellent story to tell. Oddmar stands out as one of my absolute favorites in part because it's absolutely gorgeous, from its opening sequence through its beautifully animated levels that show a depth of detail you rarely see in a mobile game. Those of you with high refresh rate displays may notice some weirdness with the game, and the developers advise using 60Hz - though they only specifically mention the Pixel 4 and Smooth Display. Otherwise, any gamepad that works with Android should do just fine here (I used the Xbox One controller). The team behind the port did a great job translating a very old game to a new platform and, while I had some gripes with them, the touchscreen controls let anyone join. The touchscreen controls are fine and certainly workable, but I found the game best played with a controller. Despite having a massive backlog of other games to get to, I spent a fair chunk of time reliving my childhood.īesides just the charm and nostalgia, Symphony of the Night plays excellently on Android. It's one of the best $3 I've ever spent in the Play Store. I purchased it immediately, and you can read my thoughts on it here. Coming out of left field, Konami's classic Castlevania: Symphony of the Night launched on mobile to the joy and surprise of many.
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